[IGDA_indies] Re: State of the Indie

C Ratchet zratchet at gmail.com
Wed May 17 00:13:44 EDT 2006


Nope... gmail ... just a fluke I guess.

Is it still doing it for you?

Michael

On 5/16/06, Thomas H. Buscaglia <thb at gameattorney.com> wrote:
>
>  you using pine? ;-)
>
>
>  At 11:33 PM 5/16/2006, you wrote:
>
> Not sure why it did that. Didn't do it in my outbox.
>
>  Michael
>
>  On 5/16/06, Thomas H. Buscaglia <thb at gameattorney.com> wrote:
>
>
>   Sorry Rachet...I meant the unreadable format...not the content.  What's up
>  wit dat?
>
>   Tom B
>
>
>
>   At 09:11 PM 5/16/2006, you wrote:
>
>  Um... Chris mentioned needing a database and surveys - maybe I misread
>   something... :p
>
>   Michael
>
>   On 5/16/06, Thomas H. Buscaglia <thb at gameattorney.com> wrote:
>
>
>    What is this supposed to be?
>
>    At 05:17 PM 5/16/2006, you wrote:
>
>   Re: database - Surveymonkey.com is your friend. It saves all your stuff
> and
>   I think its pretty cheap to get the advanced features. Lets schedule a
>   meeting to discuss this stuff. I'd like to pass it thru the local SIG as
>   well, but we already have an agenda for our local meeting tomorrow. So
>  maybe
>   next meeting (June 5th) for that. Anyway when is a good time to chat?
>   Michael On 5/16/06, Raymond Chandler <animegalore1985 at yahoo.com> wrote: >
> I
>   personally like the mean/median idea. It allows us to allow for a >
>   comprimise on the deffinition of the term and can also help spur some >
>   support on the matter. I think winging it would be a bit of a mistake If
> we
>   > are wanting to take a more formal approach to the matter. I would like
> to
>   > see this sort of thing be a reccuring report on behalf of the SIG to
> show
>   > where we are going and where we want to be. The "What's Next" of indie.
> >
>   > > "Christopher S. Charabaruk" <chrisc at meldstar.com> wrote: > >  This is
>   why I keep bringing up our definition of an indie every business >
> meeting,
>   too. Our term could be too strict (a five person garage team who > got a
>   deal to have their game on Steam could be ruled out) while > traditional
>   thinking is generally too broad (Valve does more than > self-publish). > >
>   While it'd probably make things even more complicated, though, it might be
>  >
>   interesting to take all this into account, by asking developers if they >
>   believe they are independent (yes/no question) followed by their own >
>   definition of indie or their reasoning for their decision (a nice essay >
>   question, just like killed me in communications classes). Then, at the >
>   report stage, we use all that information to determine a mean or median >
>   definition, based on what everyone said. > > Or, for the sake of my
> sanity,
>   whose grasp is tenuous as it is, that can > wait for next year's report. >
>  >
>   Certainly, we need to rework the definition prior to conducting the
> surveys
>   > and writing the report. But how do we change the definition to let in
> the
>   > former example while denying the latter? > > Personally, I think that
> the
>   word 'formal' has much to do with the > uncertainty around what is indie
> or
>   not. Someone (probably myself) could > write an entire essay for the SIG
>   site just on the definition alone to try > and clarify matters, but
> chances
>   are it'd only make things muddier. > > I think this time around, we might
>   just be able to get away winging it, with > a few happy little disclaimers
>   before anyone's allowed to take the surveys. > I'd like to hear your
>   thoughts on improving the definition we use, though. > > -- > Christopher
>  S.
>   'coldacid' Charabaruk > Meldstar Entertainment -- Creation� > > > > At
>  Tue
>   16 May 2006 02:46:17 PM EDT, "Thomas H. Buscaglia" >  said: > > > This
>   sounds like a great idea. I hope you have the time and > > resources to
> put
>   into it because it looks to be a real time hog, > > especially the
> surveys.
>   But they would be a great contribution. > > > > I think on thing you need
>  to
>   do is establish a clear delineation of > > what an indie is for purposes
> of
>   the white paper. Although I do not > > think you consider id and Valve to
>  be
>   within the ambit of this work, > > they are for sure independent studios.
>  So
>   some thought will need to > > go into your target audience in the process.
>   You may want to > > consider the casual games mail list as a possible
>  source
>   for > > additional independents. > > > > Good luck and let me know if you
>   need any help. > > > > Tom B > > > > At 01:43 PM 5/16/2006, you wrote: >
> >>
>   This is something I wanted to bring up in meeting a while ago, but we >
>   never > >> got to it. State of the Indie would be a yearly report arranged
>   by the > SIG > >> showing the ups, downs, and sideways of the indie
>   "industry". To help > with > >> writing the report, there would be a
> couple
>   surveys as well -- one big > >> survey for gathering gross statistics, and
>   some stages of interviews with > >> selected (or lotteried) participants
> of
>   the big survey for finer details. > >> > >> I'm already claiming this as
> my
>   baby, but it'd be great for others (even > >> those not officially helping
>   manage the SIG) to join this project so that > >> I'm not a committee of
>   one. > >> > >> Any support? > >> > >> -- > >> Christopher S. 'coldacid'
>   Charabaruk > >> Meldstar Entertainment -- Creation³ > > >> > >> > >> > >>
>  >
>   >> _______________________________________________ > >>
>   indies mailing list > >> indies at igda.org > >>
>    http://four.pairlist.net/mailman/listinfo/indies > > > >
> >
>   >
> ���`���,��,���`������`���,��,���`���
>   > > > Thomas H. Buscaglia, Esquire > > The Game Attorney > > T. H.
>  Buscaglia
>   and Associates > > 80 Southwest 8th Street > > Suite 2100 - Brickell
>  Bayview
>   Center > > Miami, FL 33130 > > Tel (305) 324-6000 > > Fax (305) 324-1111 >
>  >
>   Toll Free 888-848-GLAW > > http://www.gameattorney.com > >
> ���`���,��,���`������`���,��,���`���
>   > > > > > > > Confidential: This email contains communications protected
> by
>   the > > attorney-client privilege. If you do not expect such a
>  communication
>   > > from Thomas H. Buscaglia, please delete this message without reading >
>  >
>   it or any attachment, and then notify Mr. Buscaglia at > > thb at intelaw.com
>   of this inadvertent misdelivery. > > > > > >
>   _______________________________________________ > indies
>   mailing list > indies at igda.org >
>    http://four.pairlist.net/mailman/listinfo/indies > > > >
>   Thank you, > Raymond Chandler III > Independant Game Developer >
>    www.avengersoft.com > IGDA Indie-SIG Co-Coordinater/Webmaster >
>    www.igda.org/indie >
>   _______________________________________________ > indies
>   mailing list > indies at igda.org >
>    http://four.pairlist.net/mailman/listinfo/indies > > >
>   </x-flowed>
>
>    _______________________________________________
>    indies mailing list
>    indies at igda.org
>     http://four.pairlist.net/mailman/listinfo/indies
>
>
>
>   ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>
>   Thomas H. Buscaglia, Esquire
>    The Game Attorney
>    T. H. Buscaglia and Associates
>    80 Southwest 8th Street
>    Suite 2100 - Brickell Bayview Center
>    Miami, FL  33130
>    Tel (305) 324-6000
>    Fax (305) 324-1111
>    Toll Free 888-848-GLAW
>
>     http://www.gameattorney.com
>
>    ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>
>
>   Confidential:  This email contains communications protected by the
>   attorney-client privilege.  If you do not expect such a communication from
>   Thomas H. Buscaglia, please delete this message without reading it or any
>   attachment, and then notify Mr. Buscaglia at thb at intelaw.com of this
>   inadvertent misdelivery.
>
>
>
>
>   _______________________________________________
>   indies mailing list
>   indies at igda.org
>    http://four.pairlist.net/mailman/listinfo/indies
>
>
>   _______________________________________________
>   indies mailing list
>   indies at igda.org
>    http://four.pairlist.net/mailman/listinfo/indies
>
>
>
>   ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>   Thomas H. Buscaglia, Esquire
>   The Game Attorney
>   T. H. Buscaglia and Associates
>   80 Southwest 8th Street
>   Suite 2100 - Brickell Bayview Center
>   Miami, FL  33130
>   Tel (305) 324-6000
>   Fax (305) 324-1111
>   Toll Free 888-848-GLAW
>    http://www.gameattorney.com
>   ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>
>   Confidential:  This email contains communications protected by the
>  attorney-client privilege.  If you do not expect such a communication from
>  Thomas H. Buscaglia, please delete this message without reading it or any
>  attachment, and then notify Mr. Buscaglia at thb at intelaw.com of this
>  inadvertent misdelivery.
>
>
>  _______________________________________________
>  indies mailing list
>  indies at igda.org
>  http://four.pairlist.net/mailman/listinfo/indies
>
>
>  _______________________________________________
>  indies mailing list
>  indies at igda.org
>  http://four.pairlist.net/mailman/listinfo/indies
>
>
>
>  ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>  Thomas H. Buscaglia, Esquire
>  The Game Attorney
>  T. H. Buscaglia and Associates
>  80 Southwest 8th Street
>  Suite 2100 - Brickell Bayview Center
>  Miami, FL  33130
>  Tel (305) 324-6000
>  Fax (305) 324-1111
>  Toll Free 888-848-GLAW
>  http://www.gameattorney.com
>  ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>
>  Confidential:  This email contains communications protected by the
> attorney-client privilege.  If you do not expect such a communication from
> Thomas H. Buscaglia, please delete this message without reading it or any
> attachment, and then notify Mr. Buscaglia at thb at intelaw.com of this
> inadvertent misdelivery.
>
>
> _______________________________________________
> indies mailing list
> indies at igda.org
> http://four.pairlist.net/mailman/listinfo/indies
>
>
>


More information about the indies mailing list