[IGDA_indies] Re: State of the Indie
Thomas H. Buscaglia
thb at gameattorney.com
Tue May 16 23:53:28 EDT 2006
you using pine? ;-)
At 11:33 PM 5/16/2006, you wrote:
>Not sure why it did that. Didn't do it in my outbox.
>
>Michael
>
>On 5/16/06, Thomas H. Buscaglia <thb at gameattorney.com> wrote:
>>
>> Sorry Rachet...I meant the unreadable format...not the content. What's up
>>wit dat?
>>
>> Tom B
>>
>>
>>
>> At 09:11 PM 5/16/2006, you wrote:
>>
>>Um... Chris mentioned needing a database and surveys - maybe I misread
>> something... :p
>>
>> Michael
>>
>> On 5/16/06, Thomas H. Buscaglia <thb at gameattorney.com> wrote:
>>
>>
>> What is this supposed to be?
>>
>> At 05:17 PM 5/16/2006, you wrote:
>>
>> Re: database - Surveymonkey.com is your friend. It saves all your stuff and
>> I think its pretty cheap to get the advanced features. Lets schedule a
>> meeting to discuss this stuff. I'd like to pass it thru the local SIG as
>> well, but we already have an agenda for our local meeting tomorrow. So
>>maybe
>> next meeting (June 5th) for that. Anyway when is a good time to chat?
>> Michael On 5/16/06, Raymond Chandler <animegalore1985 at yahoo.com> wrote: > I
>> personally like the mean/median idea. It allows us to allow for a >
>> comprimise on the deffinition of the term and can also help spur some >
>> support on the matter. I think winging it would be a bit of a mistake If we
>> > are wanting to take a more formal approach to the matter. I would like to
>> > see this sort of thing be a reccuring report on behalf of the SIG to show
>> > where we are going and where we want to be. The "What's Next" of indie. >
>> > > "Christopher S. Charabaruk" <chrisc at meldstar.com> wrote: > > This is
>> why I keep bringing up our definition of an indie every business > meeting,
>> too. Our term could be too strict (a five person garage team who > got a
>> deal to have their game on Steam could be ruled out) while > traditional
>> thinking is generally too broad (Valve does more than > self-publish). > >
>> While it'd probably make things even more complicated, though, it might be
>> >
>> interesting to take all this into account, by asking developers if they >
>> believe they are independent (yes/no question) followed by their own >
>> definition of indie or their reasoning for their decision (a nice essay >
>> question, just like killed me in communications classes). Then, at the >
>> report stage, we use all that information to determine a mean or median >
>> definition, based on what everyone said. > > Or, for the sake of my sanity,
>> whose grasp is tenuous as it is, that can > wait for next year's report. >
>> >
>> Certainly, we need to rework the definition prior to conducting the surveys
>> > and writing the report. But how do we change the definition to let in the
>> > former example while denying the latter? > > Personally, I think that the
>> word 'formal' has much to do with the > uncertainty around what is indie or
>> not. Someone (probably myself) could > write an entire essay for the SIG
>> site just on the definition alone to try > and clarify matters, but chances
>> are it'd only make things muddier. > > I think this time around, we might
>> just be able to get away winging it, with > a few happy little disclaimers
>> before anyone's allowed to take the surveys. > I'd like to hear your
>> thoughts on improving the definition we use, though. > > -- > Christopher
>>S.
>> 'coldacid' Charabaruk > Meldstar Entertainment -- Creation� > > > > At
>>Tue
>> 16 May 2006 02:46:17 PM EDT, "Thomas H. Buscaglia" > said: > > > This
>> sounds like a great idea. I hope you have the time and > > resources to put
>> into it because it looks to be a real time hog, > > especially the surveys.
>> But they would be a great contribution. > > > > I think on thing you need
>>to
>> do is establish a clear delineation of > > what an indie is for purposes of
>> the white paper. Although I do not > > think you consider id and Valve to
>>be
>> within the ambit of this work, > > they are for sure independent studios.
>>So
>> some thought will need to > > go into your target audience in the process.
>> You may want to > > consider the casual games mail list as a possible
>>source
>> for > > additional independents. > > > > Good luck and let me know if you
>> need any help. > > > > Tom B > > > > At 01:43 PM 5/16/2006, you wrote: > >>
>> This is something I wanted to bring up in meeting a while ago, but we >
>> never > >> got to it. State of the Indie would be a yearly report arranged
>> by the > SIG > >> showing the ups, downs, and sideways of the indie
>> "industry". To help > with > >> writing the report, there would be a couple
>> surveys as well -- one big > >> survey for gathering gross statistics, and
>> some stages of interviews with > >> selected (or lotteried) participants of
>> the big survey for finer details. > >> > >> I'm already claiming this as my
>> baby, but it'd be great for others (even > >> those not officially helping
>> manage the SIG) to join this project so that > >> I'm not a committee of
>> one. > >> > >> Any support? > >> > >> -- > >> Christopher S. 'coldacid'
>> Charabaruk > >> Meldstar Entertainment -- Creation³ > > >> > >> > >> > >>
>> >
>> >> _______________________________________________ > >>
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>> >
>>���`���,��,���`������`���,��,���`���
>> > > > Thomas H. Buscaglia, Esquire > > The Game Attorney > > T. H.
>>Buscaglia
>> and Associates > > 80 Southwest 8th Street > > Suite 2100 - Brickell
>>Bayview
>> Center > > Miami, FL 33130 > > Tel (305) 324-6000 > > Fax (305) 324-1111 >
>> >
>> Toll Free 888-848-GLAW > > http://www.gameattorney.com > >
>>���`���,��,���`������`���,��,���`���
>> > > > > > > > Confidential: This email contains communications protected by
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>> > > from Thomas H. Buscaglia, please delete this message without reading >
>> >
>> it or any attachment, and then notify Mr. Buscaglia at > > thb at intelaw.com
>> of this inadvertent misdelivery. > > > > > >
>> _______________________________________________ > indies
>> mailing list > indies at igda.org >
>> http://four.pairlist.net/mailman/listinfo/indies > > > >
>> Thank you, > Raymond Chandler III > Independant Game Developer >
>> www.avengersoft.com > IGDA Indie-SIG Co-Coordinater/Webmaster >
>> www.igda.org/indie >
>> _______________________________________________ > indies
>> mailing list > indies at igda.org >
>> http://four.pairlist.net/mailman/listinfo/indies > > >
>> </x-flowed>
>>
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>>
>>
>> ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>>
>> Thomas H. Buscaglia, Esquire
>> The Game Attorney
>> T. H. Buscaglia and Associates
>> 80 Southwest 8th Street
>> Suite 2100 - Brickell Bayview Center
>> Miami, FL 33130
>> Tel (305) 324-6000
>> Fax (305) 324-1111
>> Toll Free 888-848-GLAW
>>
>> http://www.gameattorney.com
>>
>> ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>>
>>
>> Confidential: This email contains communications protected by the
>> attorney-client privilege. If you do not expect such a communication from
>> Thomas H. Buscaglia, please delete this message without reading it or any
>> attachment, and then notify Mr. Buscaglia at thb at intelaw.com of this
>> inadvertent misdelivery.
>>
>>
>>
>>
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>> _______________________________________________
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>>
>>
>> ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>> Thomas H. Buscaglia, Esquire
>> The Game Attorney
>> T. H. Buscaglia and Associates
>> 80 Southwest 8th Street
>> Suite 2100 - Brickell Bayview Center
>> Miami, FL 33130
>> Tel (305) 324-6000
>> Fax (305) 324-1111
>> Toll Free 888-848-GLAW
>> http://www.gameattorney.com
>> ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>>
>> Confidential: This email contains communications protected by the
>>attorney-client privilege. If you do not expect such a communication from
>>Thomas H. Buscaglia, please delete this message without reading it or any
>>attachment, and then notify Mr. Buscaglia at thb at intelaw.com of this
>>inadvertent misdelivery.
>>
>>
>>_______________________________________________
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>>http://four.pairlist.net/mailman/listinfo/indies
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>>
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Thomas H. Buscaglia, Esquire
The Game Attorney
T. H. Buscaglia and Associates
80 Southwest 8th Street
Suite 2100 - Brickell Bayview Center
Miami, FL 33130
Tel (305) 324-6000
Fax (305) 324-1111
Toll Free 888-848-GLAW
http://www.gameattorney.com
¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
Confidential: This email contains communications
protected by the attorney-client privilege. If
you do not expect such a communication from
Thomas H. Buscaglia, please delete this message
without reading it or any attachment, and then
notify Mr. Buscaglia at thb at intelaw.com of this inadvertent misdelivery.
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