[IGDA_indies] Artists IDE

C Ratchet zratchet at mindspring.com
Thu Feb 17 16:52:39 EST 2005


Or verse...

Ratchet

On Feb 17, 2005, at 3:15 PM, Brandon J. Van Every wrote:

>> It would be built to interface with different 3d engines...
>
> Which I suppose means that every 3D engine would be required to take
> Collada import.  Which means that every 3D engine is going to have to
> implement that support.  Which means we're right back where we started,
> working on more rudimentary things to get going.  I'd like to see a 
> list
> of open source 3D engines that actually support Collada right now.  I
> bet there aren't any.
>
>
> Cheers,                         www.indiegamedesign.com
> Brandon Van Every               Seattle, WA
>
> "We live in a world of very bright people building
> crappy software with total shit for tools and process."
>                                 - Ed McKenzie
>
>
>
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---
 From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie

Check out my projects: http://sf.net/users/ratchet

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