[IGDA_indies] Artists IDE
C Ratchet
zratchet at mindspring.com
Thu Feb 17 16:52:39 EST 2005
Or verse...
Ratchet
On Feb 17, 2005, at 3:15 PM, Brandon J. Van Every wrote:
>> It would be built to interface with different 3d engines...
>
> Which I suppose means that every 3D engine would be required to take
> Collada import. Which means that every 3D engine is going to have to
> implement that support. Which means we're right back where we started,
> working on more rudimentary things to get going. I'd like to see a
> list
> of open source 3D engines that actually support Collada right now. I
> bet there aren't any.
>
>
> Cheers, www.indiegamedesign.com
> Brandon Van Every Seattle, WA
>
> "We live in a world of very bright people building
> crappy software with total shit for tools and process."
> - Ed McKenzie
>
>
>
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---
From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie
Check out my projects: http://sf.net/users/ratchet
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