[IGDA_indies] Linux on consoles

C Ratchet zratchet at mindspring.com
Tue Aug 31 19:13:56 EDT 2004


Not sure. Look on http://playstation.com under hardware

Ratchet

On Aug 31, 2004, at 6:09 PM, Brandon J. Van Every wrote:

>> Sony Playstation 2 has a legal Linux Kit sold by them, not sure how
> feasible it is for gaming, but its there.
>
> Yes, but that's to develop *Sony* SDK stuff with, right?  You can't 
> just
> drop Linux into a PS2, ignore Sony entirely, and be on your way.  I
> don't want to deal with the differences between Sony, XBox, and
> Nintendo.  I would just ideally like an OS that invades all of 'em, 
> sets
> up exactly the same APIs, and "It Just Works [TM]."
>
>>> If Linux could run seamlessly under Windows, that could work, but
> I'm
>>> not aware of such a capability.
>>
>> Have you looked at Cygwin
>
> ROTFLMAO.
>
>> and/or CoLinux? Or Fink for the MacOSX version...
>
> No, these I'm not up on.
>
>
> Cheers,                     www.indiegamedesign.com
> Brandon Van Every           Seattle, WA
>
> OCaml offers superior high level language features,
> superior type safety, and performance.
> http://caml.inria.fr
>
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>
---
 From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie

Check out my projects: http://sf.net/users/ratchet

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