[Scons-users] compile scons submodule

Bill Deegan bill at baddogconsulting.com
Wed Feb 22 15:34:19 EST 2023


Any chance you can push that to a github repo.
Your interface is very difficult to take a look at the whole tree.

On Wed, Feb 22, 2023 at 12:21 PM Brad Kraemer <computerpro_58 at hotmail.com>
wrote:

> Hi Jan,
>
> Certainly lots of way to structure your build (with SCons you actually get
> the freedom to structure it out as you see fit). If your looking for
> inspiration, you can see the way mine are structured (using a few SCons
> tools I wrote). This may be  significantly over (or under) board depending
> on your project but just another example of the possibilities.
>
> Hello SCons!
> <https://chiselapp.com/user/simplejack/repository/scons_hello/home>
>
>
> Thanks,
>
> Brad
>
>
> On 2/20/23 6:02 a.m., Jan Walter wrote:
>
> Hi Mats,
>
> I agree. With C/C++ there are just too many build systems
> around. That's why I kind of liked it when Rust and cargo
> came around, but who knows how their (build) system will look
> like after 30-40 years. The point is the amount of libraries
> written in C/C++ are huge and build system come and go
> in popular usage. Some are there to stay, some of them
> disappear ...
>
>
> You have a better situation than most, so feel lucky :-)
>
> ... but if you are unlucky, you will have to deal with most of them
> at some point or another.
>
> But I do feel lucky ;-)
>
> Cheers,
>
> Jan
>
> On 2/16/23, Mats Wichmann <mats at wichmann.us> <mats at wichmann.us> wrote:
>
> Not providing any help in this post, just some comments:
>
> Nearly all of us have to live with the challenge of "external
> components', i.e. ones that are not technically part of the project
> itself.  Comes up often in SCons channels.  The "easiest" answer, I
> guess, has been if the external bits are part of "the SDK" - Visual
> Studio style, or a Linux distribution where the libraries and associated
> development bits are packaged and installed, or one of the many efforts
> people have made to bundle things together for their own setup to make
> things a little easier for their developers.  Otherwise, we have to make
> it work "by hand".  You have a better situation than most, so feel lucky
> :-) - your external bit is written to use the same build system.  Often
> it's project-scons, lib1-cmake, lib2-meson, ... etc
>
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