[IGDA_indies] TOW: Distribution Platforms

Thomas H. Buscaglia thb at gameattorney.com
Tue Jun 21 13:06:45 EDT 2011


It is an effort by Zoo Games to profiteer from
the indie community. In my opinion, these guys
are not heros, but pure businessmen who smell an
opportunity to commercially exploit a market. I
personally think that the indie community deserves better.

Tom B

At 09:55 AM 6/21/2011, you wrote:

>Has anyone here worked with, or know someone who

>has,

><http://www.indiepubgames.com/>http://www.indiepubgames.com?

>I know they're about to launch a renewed effort

>to grab a major slice of the indie market--including Flash games.

>

>--

>Corvus

>

>On Tue, Jun 21, 2011 at 9:49 AM, Thomas H.

>Buscaglia <<mailto:thb at gameattorney.com>thb at gameattorney.com> wrote:

>Indie City looks like a potentially viable

>alternative. I especially like thier open

>access model. Its success will, of course,

>depend on their ability to execute their

>plan....should be interesting to watch!

>

>

>At 06:34 AM 6/21/2011, you wrote:

>>Indie Game Mag has an article about a new

>>distribution channel specifically for indie games, IndieCity:

>>

>><http://www.indiegamemag.com/indie-city-interview/>http://www.indiegamemag.com/indie-city-interview/

>>

>>--

>>Corvus Elrod

>><http://about.me/CorvusE>http://about.me/CorvusE

>>

>>

>>On Mon, Jun 20, 2011 at 11:31 PM, Robert Madsen

>><<mailto:madsen.robert at gmail.com>madsen.robert at gmail.com > wrote:

>I am researching several distribution

>channels. The main channel we will be using for

>our new game is the IdeaSystem, a development

>platform and distribution system by Idea Fabrik,

>the Idea Fabrik, makers of the Hero Engine. We

>will also be looking at Steam and we have

>tentative agreements with some other PC

>distribution partners in the U.S, Europe, and

>Africa to try to target specific area.

>

>From:

><mailto:indies-bounces at igda.org>indies-bounces at igda.org

>[ mailto:indies-bounces at igda.org] On Behalf Of Corvus Elrod

>Sent: Monday, June 20, 2011 3:49 PM

>To: <mailto:indies at igda.org>indies at igda.org

>Subject: [IGDA_indies] TOW: Distribution Platforms

>

>I'm launching a Topic of the Week to see if we

>can keep things hopping on the mailing list and

>the new FB page (

>https://www.facebook.com/IgdaIndies). I've got

>the first few weeks covered, but will soon be

>starting another thread asking for suggestions.

>

>This week's question is:

>

>What distribution channels (Steam, Amazon App

>Store, Kongregate, etc) do you use for your

>games and why? If you don't use a distribution

>platform, relying instead on download sales

>through your own website, tell us why!

>

>--

>Corvus Elrod

>

><http://about.me/CorvusE>http://about.me/CorvusE

>

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>¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤

>Thomas H. Buscaglia, Esquire

>The Game Attorney

>23133 Vashon Highway SW

>Vashon WA 98070

>Tel <tel:%28206%29%20463-9200>(206) 463-9200

><http://www.gameattorney.com/>http://www.gameattorney.com

>TOLL FREE 888-848-GLAW

>SKYPE - thombusc

>¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤

>

>“There’s been this tradition in the [video-game]

>industry that everybody gets screwed on their

>first deal, I'm doing my best to make sure that

>that becomes a historical anecdote instead of the way we do business.”

>Tom Buscaglia, The Game Attorney - Lawyers Weekly, December 3, 2007.

>

>Confidential: This email, including any

>attachments, contains communications protected

>by the attorney-client privilege and the

>Electronic Communications Privacy Act, 18 USC §§

>2510, et seq. If you do not expect such a

>communication from Thomas H. Buscaglia, please

>delete this message without reading it or any

>attachment, and then notify Mr. Buscaglia at

><mailto:thb at gameattorney.com>thb at gameattorney.com

> of this inadvertent misdelivery.

>

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¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
Thomas H. Buscaglia, Esquire
The Game Attorney
23133 Vashon Highway SW
Vashon WA 98070
Tel (206) 463-9200
http://www.gameattorney.com
TOLL FREE 888-848-GLAW
SKYPE - thombusc
¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤

“There’s been this tradition in the [video-game]
industry that everybody gets screwed on their
first deal, I'm doing my best to make sure that
that becomes a historical anecdote instead of the way we do business.”
Tom Buscaglia, The Game Attorney - Lawyers Weekly, December 3, 2007.

Confidential: This email, including any
attachments, contains communications protected by
the attorney-client privilege and the Electronic
Communications Privacy Act, 18 USC §§ 2510, et
seq. If you do not expect such a communication
from Thomas H. Buscaglia, please delete this
message without reading it or any attachment, and
then notify Mr. Buscaglia at thb at gameattorney.com
of this inadvertent misdelivery.
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