[IGDA_indies] TOW: Distribution Platforms
Corvus Elrod
corvus.elrod at zakelro.com
Tue Jun 21 12:55:43 EDT 2011
Has anyone here worked with, or know someone who has,
http://www.indiepubgames.com? I know they're about to launch a renewed
effort to grab a major slice of the indie market--including Flash games.
--
Corvus
On Tue, Jun 21, 2011 at 9:49 AM, Thomas H. Buscaglia
<thb at gameattorney.com>wrote:
> Indie City looks like a potentially viable alternative. I especially
> like thier open access model. Its success will, of course, depend on their
> ability to execute their plan....should be interesting to watch!
>
>
> At 06:34 AM 6/21/2011, you wrote:
>
> Indie Game Mag has an article about a new distribution channel specifically
> for indie games, IndieCity:
>
> http://www.indiegamemag.com/indie-city-interview/
>
> --
> Corvus Elrod
> http://about.me/CorvusE
>
>
> On Mon, Jun 20, 2011 at 11:31 PM, Robert Madsen <madsen.robert at gmail.com >
> wrote:
>
>
> I am researching several distribution channels. The main channel we will
> be using for our new game is the IdeaSystem, a development platform and
> distribution system by Idea Fabrik, the Idea Fabrik, makers of the Hero
> Engine. We will also be looking at Steam and we have tentative agreements
> with some other PC distribution partners in the U.S, Europe, and Africa to
> try to target specific area.
>
>
>
> From: indies-bounces at igda.org [ mailto:indies-bounces at igda.org<indies-bounces at igda.org>]
> On Behalf Of Corvus Elrod
> Sent: Monday, June 20, 2011 3:49 PM
> To: indies at igda.org
> Subject: [IGDA_indies] TOW: Distribution Platforms
>
>
>
> I'm launching a Topic of the Week to see if we can keep things hopping on
> the mailing list and the new FB page ( https://www.facebook.com/IgdaIndies).
> I've got the first few weeks covered, but will soon be starting another
> thread asking for suggestions.
>
>
>
> This week's question is:
>
>
>
> What distribution channels (Steam, Amazon App Store, Kongregate, etc) do
> you use for your games and why? If you don't use a distribution platform,
> relying instead on download sales through your own website, tell us why!
>
>
>
> --
> Corvus Elrod
>
> http://about.me/CorvusE
>
>
>
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> Thomas H. Buscaglia, Esquire
> The Game Attorney
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>
> *“There’s been this tradition in the [video-game] industry that everybody
> gets screwed on their first deal, I'm doing my best to make sure that that
> becomes a historical anecdote instead of the way we do business.”
> *Tom Buscaglia, The Game Attorney - *Lawyers Weekly*, December 3, 2007.
>
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