[IGDA_indies] GPL/LGPL, etc

C Ratchet zratchet at mindspring.com
Tue Aug 31 18:06:57 EDT 2004


I have contacted the speakers at GNU/FSF that might be able to help 
with these matters, we'll see what we can do.

Ratchet

On Aug 31, 2004, at 4:44 PM, Thomas H. Buscaglia wrote:

>  Jason
>
>  Sounds like a good idea...but probably isn't.  A style guide put 
> together by non-professionals could end up promulgating a lot of bad 
> advice.  And unlike publisher/developer agreements or IP, I don't know 
> of any attorneys with any real world experience with GLP/LGPL (or even 
> to more commercially familiar EULA for that matter). 
>
>  Licensing is not a matter of "style" but of detail drafting and 
> analysis of the resulting legal impact and consequences of every 
> material term.  I am hesitant to even consider an undertaking of this 
> nature  because it could easily lend itself to a great deal of 
> speculation and possibly, unlike the numerous other white papers I 
> have contributed in the past, bad advice.  Or in the alternative, some 
> general BS without any real value.  These are very tough issues and I 
> doubt they would lend themselves to a general informational sort of 
> white paper...but then I have been wrong before.
>
>  At best - we could talk around the issues involved.  But this is not 
> a very satisfactory result. 
>
>  I will ponder this matter further...
>
>  Tom B <-- pondering
>
>
>  At 03:18 PM 8/31/2004, you wrote:
>
> All this discussion on GPL/etc makes me think that the SIG should put 
> together a "licensing for indie developers" style guide.
>
>  Could be a valuable resource!
>
>  Jason
>
>  ~~~~~~~~~~~~~~~~~
>  Jason Della Rocca
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>  International Game Developers Association
>
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---
 From Ratchet (Mikey Lubker)
Lead Coordinator of the IGDA Indie SIG: http://igda.org/indie

Check out my projects: http://sf.net/users/ratchet

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