[IGDA_indies] Seft dist (was] open source commercial games)

Brian Hook indies@igda.org
Fri, 9 May 2003 16:27:17 -0700


>My budget is so low that shames only to mention it. 

That's one of the hallmark points of being an indie.  You should=
 take 
pride in how low your budget is =3D)

>of the team will invest. But surely it wont be such a large=
 number.

Then obviously you won't need to sell as many copies.  That's=
 really 
all it comes down to.

Brian