[IGDA_indies] Seft dist (was] open source commercial games)

Brian Hook indies@igda.org
Fri, 9 May 2003 11:41:21 -0700


>Then i had wrong references.Thought you need a minumum of 100
>thousand copies to recover investment.

That's thinking of it backwards -- consider your investment, THEN=
 
consider how much money it would take to recover it.  For most 
indies, the investment will hopefully be fairly low -- some=
 hardware, 
bandwidth, software, etc. -- and lots of time.

At 100K copies, assuming you're going through a regular=
 distribution 
model, you're probably banking $500K or so off of that.  Is your=
 
budget $500K?  

-Hook