[IGDA_indies] Seft dist (was] open source commercial games)
Brian Hook
indies@igda.org
Fri, 9 May 2003 11:41:21 -0700
>Then i had wrong references.Thought you need a minumum of 100
>thousand copies to recover investment.
That's thinking of it backwards -- consider your investment, THEN=
consider how much money it would take to recover it. For most
indies, the investment will hopefully be fairly low -- some=
hardware,
bandwidth, software, etc. -- and lots of time.
At 100K copies, assuming you're going through a regular=
distribution
model, you're probably banking $500K or so off of that. Is your=
budget $500K?
-Hook