[IGDA_indies] open source commercial games
Brian Hook
indies@igda.org
Fri, 9 May 2003 07:06:57 -0700
>My doubt is: if some day we manage to get a commercial quality
>product, would distributors complain about selling an open=
source
>game?
Well, that's one step towards losing indie-ness isn't it? If you=
need to justify your choices to a distributor, that's also going=
to
become a bad precedent for later aspects of the business
relationship.
More directly, yes, they'll complain, vociferously, which would=
be a
reason I would look towards self-distribution.
Brian