[IGDA_indies] open source commercial games

Jango Fett indies@igda.org
08 May 2003 18:33:49 -0400


El jue, 08-05-2003 a las 14:57, Brian Hook escribi=C3=B3:
> I'm unaware of any, but I do think it's a viable business model for a=20
> smaller company.  You can use open source code and copyright the=20
> assets, and in all likelihood the assets (including scripts, etc.)=20
> are going to be what's valuable.
My doubt is: if some day we manage to get a commercial quality product,
would distributors complain about selling an open source game?

--=20
Roger D. Vargas=20
ICQ: 117641572 =20
Linux User: 180787     =20
* Much to learn you still have *
Master Yoda, AOTC