[Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
liruncong2018
liruncong2018 at qq.com
Tue Apr 19 10:24:16 EDT 2022
Hello,
After the update, there is no problem with the ninja function for the time being.Thanks!
Hello,
After I updated, the behavior of enabling ninja and not enabling ninja is now consistent, that is, recompiling every time. This is a problem caused by linkObjsFile being created every time, I need to solve this problem first, and then continue to test down.
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月19日(星期二) 凌晨4:05
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "Bill Deegan"<bill at baddogconsulting.com>;"scons-users"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
If you use the "generate-ninja" command line target does it execute run_ninja_env.bat?
I pushed another update to the branch if you could try the latest?
On Mon, Apr 18, 2022 at 10:59 AM liruncong2018 <liruncong2018 at qq.com> wrote:
Hello,
After the update, the phenomenon is exactly the same, the modified file is still not compiled, and the scons still does not call run_ninja_env.bat.
I haven't had time to confirm your suggestions later, I'll take a look tomorrow night, thanks!
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月18日(星期一) 晚上11:09
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "Bill Deegan"<bill at baddogconsulting.com>;"scons-users"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Hello,
Thanks for reporting the issue from ninja, I have updated the branch with a small fix for that case.
Regarding the scons issues, I added comments inline about the code and some of the issues I see:
compileIncPath = os.path.normpath(os.path.join(rtconfig.EXEC_PATH, "..", "include"))
cppPathList = [os.path.join(compileIncPath, "libcxx"), compileIncPath] + env["CPPPATH"]
cppPathStr = "-I" + "\n-I".join(cppPathList).replace("\\", "/")
incPathsFile = env.Textfile(
"build/__cpp_path.txt",
cppPathStr
)
env["_CPPINCFLAGS"] = "@%s" % (incPathsFile[0].path.replace("\\", "/"))
exeIncPath = []
for p in env["CPPPATH"]:
p = p.replace("\\", "/")
if p.find("compilers") == -1 and not re.search('components/net', p):
exeIncPath += [p]
exeCppPathStr = "-I" + "\n-I".join(exeIncPath).replace("\\", "/")
exeIncPathsFile = env.Textfile(
"build/__exe_cpp_path.txt",
exeCppPathStr
)
env["_ExeIncPathsFile"] = exeIncPathsFile[0].path.replace("\\", "/")
objsList = []
for obj in objs:
(fileName, ext) = os.path.splitext(obj.path)
if ext in env["CPPSUFFIXES"] or ext == ".o":
objsList += [fileName.replace("\\", "/") + ".o"];
# Daniel Moody: This text file is only dependent on the string list, so only if the
# objsList changes would the Textfile be regenerated
linkObjsFile = env.Textfile(
"build/__link_objects.txt",
"\n".join(objsList)
)
# Daniel Moody: Setting the LINKCOM or any of the COM variables directly is a very aggressive
# approach and should not be used in most situations.
# Instead you should add the new flags to LINKFLAGS like:
# env.Append(LINKFLAGS=["--via=%s" % (linkObjsFile[0].path.replace("\\", "/"))])
env["LINKCOM"] = "$LINK -o $TARGET $LINKFLAGS --via=%s" % (linkObjsFile[0].path.replace("\\", "/"))
defineOptsFile = env.Textfile(
"build/__define_options.txt",
"\n".join(rtconfig.rtconfigObj.DefineOptions)
)
incFile = os.path.join(rtconfig.KND_ROOT, "include", "basicdef.h")
cPch = os.path.join(rtconfig.BSP_ROOT, "build", os.path.basename(incFile)) + ".c.pch"
cppPch = os.path.join(rtconfig.BSP_ROOT, "build", os.path.basename(incFile)) + ".cpp.pch"
env.Command(
cPch,
[incFile, incPathsFile, defineOptsFile],
["$CXX -x c-header ${SOURCES[0]} -o $TARGET $CCFLAGS $CFLAGS $_CPPINCFLAGS @$_DefineOptsFile"]
)
env.Command(
cppPch,
[incFile, incPathsFile, defineOptsFile],
["$CXX -x c++-header ${SOURCES[0]} -o $TARGET $CCFLAGS $CXXFLAGS $_CPPINCFLAGS @$_DefineOptsFile"]
)
env["_C_INC_FLAG"] = "-include %s" % (incFile)
env["_CXX_INC_FLAG"] = "-include %s" % (incFile)
env["_C_PCH_FLAG"] = "-include-pch %s" % (cPch)
env["_CXX_PCH_FLAG"] = "-include-pch %s" % (cppPch)
# Daniel Moody: This scanner is for object files only, here I see the use of exeIncPathsFile and
# linkObjsFile which I assume are not meant to be used with object file compile commands. I
# think you will want to make a scanner for the Program Builder. The program builder already has
# a scanner so you will need to chain the scanners like this:
#
# def new_program_scanner(node, env, path, argument):
# dependencies = argument(node, env, path)
# dependencies += exeIncPathsFile + linkObjsFile
# return dependencies
# env['BUILDERS']['Program'].target_scanner = SCons.Scanner.Scanner(
# function=new_program_scanner,
# path_function=env['BUILDERS']['Program'].target_scanner.path_function,
# argument=env['BUILDERS']['Program'].target_scanner
# )
def _add_scanner(builder):
def new_scanner(node, env, path):
return defineOptsFile + incPathsFile + exeIncPathsFile + linkObjsFile + env["_H_Files"] + [cPch] + [cppPch]
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=[],
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
env["_DefineOptsFile"] = defineOptsFile
env["CCCOM"] += " $_C_INC_FLAG $_C_PCH_FLAG @$_DefineOptsFile"
env["CXXCOM"] += " $_CXX_INC_FLAG $_CXX_PCH_FLAG @$_DefineOptsFile"
opts = [
"-Wno-invalid-source-encoding",
"-Wno-invalid-offsetof",
"-Wformat",
"-Wuninitialized",
"-Wfloat-conversion",
"-Wno-unused-variable",
"-Wno-int-to-void-pointer-cast",
"-Wno-deprecated-declarations",
"-Wno-int-to-pointer-cast",
"-std=gnu++17",
"-Wno-c++2a-extensions", # Synonym for -Wno-c++20-extensions.
"-Wno-gnu-string-literal-operator-template", # string literal operator templates are a GNU extension
"-D__MSVC_INLINE_ASM=",
"-DWIN32"
]
# Daniel Moody: I think you are trying to create dependencies by passing the response files as a source here?
# I think instead you should use the scanner I recommended in the above comment.
# also I do not know what rtconfig.TARGET is or why it needs to depend on the exeTarget
for exeTarget, srcList in env["_ExeTarget"]:
env.Command(
exeTarget,
[srcList, exeIncPathsFile, defineOptsFile],
[
"clang++.exe -o $TARGET ${SOURCES[0]} @$_ExeIncPathsFile $_CXX_INC_FLAG @$_DefineOptsFile %s" % (" ".join(opts))
]
)
env.Depends(rtconfig.TARGET, exeTarget)
On Mon, Apr 18, 2022 at 8:26 AM liruncong2018 <liruncong2018 at qq.com> wrote:
Hi,
I get the following error after compiling with branch: "https://github.com/dmoody256/scons/tree/ninja_integration_branch"
···
ninja: error: D:\work\current\master\bsp\am335x-knd\apps\cnc\build.ninja:268806: unknown target 'D'
default D:\work\current\master\knd\libs\CncSys\K2000PRJ\LimitTime\LimitT...
^ near here
scons: *** [build.ninja] CalledProcessError : Command 'ninja' returned non-zero exit status 1.[error]
Traceback (most recent call last):
···
"D:\work\current\***" should it be "D$:\work\current\***" ?
In addition, I found that when ninja is not enabled, scons will all be recompiled when compiled again, which is equivalent to the first compilation.
From the log, "__link_objects.txt" is generated again, which will cause all to be recompiled.
Below is my code for this part, I don't know if there is a problem. At the same time, the last env.Depends inside I don't know how to use scanner instead?
···
compileIncPath = os.path.normpath(os.path.join(rtconfig.EXEC_PATH, "..", "include"))
cppPathList = [os.path.join(compileIncPath, "libcxx"), compileIncPath] + env["CPPPATH"]
cppPathStr = "-I" + "\n-I".join(cppPathList).replace("\\", "/")
incPathsFile = env.Textfile(
"build/__cpp_path.txt",
cppPathStr
)
env["_CPPINCFLAGS"] = "@%s" % (incPathsFile[0].path.replace("\\", "/"))
exeIncPath = []
for p in env["CPPPATH"]:
p = p.replace("\\", "/")
if p.find("compilers") == -1 and not re.search('components/net', p):
exeIncPath += [p]
exeCppPathStr = "-I" + "\n-I".join(exeIncPath).replace("\\", "/")
exeIncPathsFile = env.Textfile(
"build/__exe_cpp_path.txt",
exeCppPathStr
)
env["_ExeIncPathsFile"] = exeIncPathsFile[0].path.replace("\\", "/")
objsList = []
for obj in objs:
(fileName, ext) = os.path.splitext(obj.path)
if ext in env["CPPSUFFIXES"] or ext == ".o":
objsList += [fileName.replace("\\", "/") + ".o"];
linkObjsFile = env.Textfile(
"build/__link_objects.txt",
"\n".join(objsList)
)
env["LINKCOM"] = "$LINK -o $TARGET $LINKFLAGS --via=%s" % (linkObjsFile[0].path.replace("\\", "/"))
defineOptsFile = env.Textfile(
"build/__define_options.txt",
"\n".join(rtconfig.rtconfigObj.DefineOptions)
)
incFile = os.path.join(rtconfig.KND_ROOT, "include", "basicdef.h")
cPch = os.path.join(rtconfig.BSP_ROOT, "build", os.path.basename(incFile)) + ".c.pch"
cppPch = os.path.join(rtconfig.BSP_ROOT, "build", os.path.basename(incFile)) + ".cpp.pch"
env.Command(
cPch,
[incFile, incPathsFile, defineOptsFile],
["$CXX -x c-header ${SOURCES[0]} -o $TARGET $CCFLAGS $CFLAGS $_CPPINCFLAGS @$_DefineOptsFile"]
)
env.Command(
cppPch,
[incFile, incPathsFile, defineOptsFile],
["$CXX -x c++-header ${SOURCES[0]} -o $TARGET $CCFLAGS $CXXFLAGS $_CPPINCFLAGS @$_DefineOptsFile"]
)
env["_C_INC_FLAG"] = "-include %s" % (incFile)
env["_CXX_INC_FLAG"] = "-include %s" % (incFile)
env["_C_PCH_FLAG"] = "-include-pch %s" % (cPch)
env["_CXX_PCH_FLAG"] = "-include-pch %s" % (cppPch)
def _add_scanner(builder):
def new_scanner(node, env, path):
return defineOptsFile + incPathsFile + exeIncPathsFile + linkObjsFile + env["_H_Files"] + [cPch] + [cppPch]
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=[],
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
env["_DefineOptsFile"] = defineOptsFile
env["CCCOM"] += " $_C_INC_FLAG $_C_PCH_FLAG @$_DefineOptsFile"
env["CXXCOM"] += " $_CXX_INC_FLAG $_CXX_PCH_FLAG @$_DefineOptsFile"
opts = [
"-Wno-invalid-source-encoding",
"-Wno-invalid-offsetof",
"-Wformat",
"-Wuninitialized",
"-Wfloat-conversion",
"-Wno-unused-variable",
"-Wno-int-to-void-pointer-cast",
"-Wno-deprecated-declarations",
"-Wno-int-to-pointer-cast",
"-std=gnu++17",
"-Wno-c++2a-extensions", # Synonym for -Wno-c++20-extensions.
"-Wno-gnu-string-literal-operator-template", # string literal operator templates are a GNU extension
"-D__MSVC_INLINE_ASM=",
"-DWIN32"
]
for exeTarget, srcList in env["_ExeTarget"]:
env.Command(
exeTarget,
[srcList, exeIncPathsFile, defineOptsFile],
[
"clang++.exe -o $TARGET ${SOURCES[0]} @$_ExeIncPathsFile $_CXX_INC_FLAG @$_DefineOptsFile %s" % (" ".join(opts))
]
)
env.Depends(rtconfig.TARGET, exeTarget)
···
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月18日(星期一) 下午3:36
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "Bill Deegan"<bill at baddogconsulting.com>;"scons-users"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Hello liruncong,
I have a test branch for the issues you described where re-running scons is not re-compiling, could you please try it out?: https://github.com/dmoody256/scons/tree/ninja_integration_branch
On Sun, Apr 17, 2022 at 2:29 AM liruncong2018 <liruncong2018 at qq.com> wrote:
If execute the command "scons -j%NUMBER_OF_PROCESSORS% generate-ninja --verbose --experimental=ninja", it will be completely recompiled.
If execute the command again, then it will be completely recompiled.
Each time is equivalent to the first compilation.
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月17日(星期天) 中午1:52
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "Bill Deegan"<bill at baddogconsulting.com>;"SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
If you use the command line target 'generate-ninja' for the scons command, does it still fail to build and execute ninja on the second run?
On Sat, Apr 16, 2022 at 10:36 PM liruncong2018 <liruncong2018 at qq.com> wrote:
Great, looking forward to your PR!
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月17日(星期天) 中午11:31
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "Bill Deegan"<bill at baddogconsulting.com>;"SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Okay that indicates that scons is not deciding to build and execute the ninja file, probably because nothing has changed in the build scripts when you only change the source file. This is a bug, even if the ninja file is not regened, scons should execute it for you. I will make a PR for this issue. For now you will need to use the run_ninja_env.bat.
On Sat, Apr 16, 2022 at 9:54 PM liruncong2018 <liruncong2018 at qq.com> wrote:
Hi,
When I just execute run_ninja_env.bat, it shows compile error. It seems that there is no problem with ninja, the problem should be that scons does not call run_ninja_env.bat to execute. Now how do I diagnose this problem with scons?
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月17日(星期天) 上午10:28
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "Bill Deegan"<bill at baddogconsulting.com>;"SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
When I test with the repo https://github.com/liruncong/NinJaTest for bsp/beaglebone build using the changes from here: https://github.com/SCons/scons/pull/4133, and I put an 'a' in the src/irq.c file, I see the file error when I rerun the build.
Could you specify what file you changed?
Also on subsequent runs, you can just run_ninja_env.bat, it will skip scons regeneration, but if you want scons to regen it should work also.
On Sat, Apr 16, 2022 at 8:46 PM liruncong2018 <liruncong2018 at qq.com> wrote:
Hi,
After the first compilation is successful, modify the file, expect the compilation to fail, but compile again without error message.
The following is the log after the command("scons -j%NUMBER_OF_PROCESSORS% --verbose --experimental=ninja") is executed:
______________________________________
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
scons: done building targets.
______________________________________
I have attached the compressed "build.ninja" file in the attachment.
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月17日(星期天) 凌晨1:53
收件人: "Bill Deegan"<bill at baddogconsulting.com>;
抄送: "SCons users mailing list"<scons-users at scons.org>;"liruncong2018"<liruncong2018 at qq.com>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Also i realized that link_objects.txt is probably not meant for the object builders. I assume this file is intended for linking the libraries and programs? In that case you will want a scanner for those builders instead. Do you have error messages you can show, it should help to see what your issue is.
On Sat, Apr 16, 2022, 10:58 AM Bill Deegan <bill at baddogconsulting.com> wrote:
try bzip'ing the ninja.build file. That should make it considerably smaller.
On Sat, Apr 16, 2022 at 4:37 PM liruncong2018 via Scons-users <scons-users at scons.org> wrote:
Hi,
Still the same problem. I want to send "build.ninja" as an attachment, but the email always bounces, what information can I print so I can find the problem?
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月16日(星期六) 凌晨0:29
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Here's the same code but better color scheme:
incPathsFile = env.Textfile(
"build/__cpp_path.txt",
cppPathStr
)
defineOptsFile = env.Textfile(
"build/__define_options.txt",
"\n".join(rtconfig.rtconfigObj.DefineOptions)
)
linkObjsFile = env.Textfile(
"build/__link_objects.txt",
"\n".join(objsList)
)
def _add_scanner(builder):
def new_scanner(node, env, path):
return incPathsFile + defineOptsFile + linkObjsFile
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=[],
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
On Fri, Apr 15, 2022 at 10:50 AM Daniel Moody <dmoody256 at gmail.com> wrote:
hello liruncong,
If you want to add multiple @file dependencies via the scanner do them all in the same scanner. Like I said you can only apply one scanner, so in this case you are overwriting each previous scanner. The scanner should return a list of files in which to set dependencies for the current node.
The path function is not used in this case, and I just left the CPPPATH from the default SourceFileScanner I copied the scanner code from. It does have to be something besides None I believe though, or scons won't scan. The correct way this should be used in this case is you should place the @file in a known list of directories or just a single directory, and then pass a list of directories or a list containing the single directory, and the scanner should find the files by extension in the list of directories. This is the fundamental working of scanners if you want to read more: https://scons.org/doc/production/HTML/scons-user/ch20.html, however you could also use a dummy list if there is no dynamic component here.
Here is an updated example based on the new info you provided:
incPathsFile = env.Textfile(
"build/__cpp_path.txt",
cppPathStr
)
defineOptsFile = env.Textfile(
"build/__define_options.txt",
"\n".join(rtconfig.rtconfigObj.DefineOptions)
)
linkObjsFile = env.Textfile(
"build/__link_objects.txt",
"\n".join(objsList)
)
def _add_scanner(builder):
def new_scanner(node, env, path):
return incPathsFile + defineOptsFile + linkObjsFile
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=[],
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
On Fri, Apr 15, 2022 at 9:58 AM liruncong2018 <liruncong2018 at qq.com> wrote:
Can you give me more information? What source file? Does the compilation fail the first time? Does it recompile successfully with only scons building? Can you push your latest code so I can see it in your repo?
-- I don't know how to reproduce this problem in the git test project, I will try to see if it can be reproduced.
Also each builder can only hold one target or source scanner, but you can chain the scanner by calling other scanners from within the single scanner. Are you assigning multiple scanners to the same builder?
-- The following are some scanners, I don't quite understand the path_function, especially the second parameter of the last scanner (linkObjsFile).
————————————————————————————————————————
incPathsFile = env.Textfile(
"build/__cpp_path.txt",
cppPathStr
)
def _add_scanner(builder):
def new_scanner(node, env, path):
return incPathsFile
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=SCons.Script.FindPathDirs('CPPPATH'),
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
defineOptsFile = env.Textfile(
"build/__define_options.txt",
"\n".join(rtconfig.rtconfigObj.DefineOptions)
)
def _add_scanner(builder):
def new_scanner(node, env, path):
return defineOptsFile
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=SCons.Script.FindPathDirs('CPPPATH'),
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
linkObjsFile = env.Textfile(
"build/__link_objects.txt",
"\n".join(objsList)
)
def _add_scanner(builder):
def new_scanner(node, env, path):
return linkObjsFile
builder.builder.target_scanner = SCons.Scanner.Scanner(
function=new_scanner,
path_function=SCons.Script.FindPathDirs('LIBPATH'),
)
for object_builder in SCons.Tool.createObjBuilders(env):
_add_scanner(object_builder)
————————————————————————————————————————————————
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月14日(星期四) 晚上11:36
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Can you give me more information? What source file? Does the compilation fail the first time? Does it recompile successfully with only scons building? Can you push your latest code so I can see it in your repo?
Also each builder can only hold one target or source scanner, but you can chain the scanner by calling other scanners from within the single scanner. Are you assigning multiple scanners to the same builder?
On Thu, Apr 14, 2022 at 10:17 AM liruncong2018 <liruncong2018 at qq.com> wrote:
Hello Daniel Moody,
Thanks a lot for the example you gave. According to your example, I added 4 scanners, which can indeed be compiled and linked.
But when I edit the source file, I deliberately put "a" at the end of the .cpp file and expect the compilation to fail. But when I compile again, nothing compiles.
How to diagnose this problem?
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月14日(星期四) 凌晨2:27
收件人: "liruncong2018"<liruncong2018 at qq.com>;
抄送: "SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
I added an example how to hook up the dependencies:
https://github.com/liruncong/NinJaTest/pull/1/files
On Wed, Apr 13, 2022 at 10:01 AM liruncong2018 <liruncong2018 at qq.com> wrote:
Hi,
I generate some option files via env.Textfile ("build/__cpp_path.txt", "build/__define_options.txt", "build/__link_objects.txt", "build/__exe_cpp_path.txt") and make objs depend on corresponding files ,for example:
env.Depends(objs, ["build/__cpp_path.txt", "build/__define_options.txt" ])
env.Depends(target, "build/__link_objects.txt")
But after enabling ninja, these manually added dependencies are ignored, which causes ninja to fail to compile.
How to deal with this?
------------------ 原始邮件 ------------------
发件人: "Daniel Moody" <dmoody256 at gmail.com>;
发送时间: 2022年4月13日(星期三) 凌晨0:02
收件人: "SCons users mailing list"<scons-users at scons.org>;
抄送: "liruncong2018"<liruncong2018 at qq.com>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
Hello, that PR is meant to support shared @file with ninja, not intended for any improvements to TEMPFILE. Please test without TEMPFILE.
On Tue, Apr 12, 2022 at 10:52 AM liruncong2018 via Scons-users <scons-users at scons.org> wrote:
Hi
I tested "https://github.com/SCons/scons/pull/4133", after enabling ningja, except for the link failure, .c/.cpp/.S are successfully compiled into .o, the total time is 6:48 .
This time is much greater than the previous time of 3:45 when ninja was not enabled and the option file was shared using @file.
After using TEMPFILE instead of @file, the compilation time is basically doubled whether ninja is enabled or not.
The TEMPFILE function should be improved to use shared files to prevent the creation of a large number of temporary files.
------------------ 原始邮件 ------------------
发件人: "SCons users mailing list" <dmoody256 at gmail.com>;
发送时间: 2022年4月11日(星期一) 晚上11:43
收件人: "SCons users mailing list"<scons-users at scons.org>;
主题: Re: [Scons-users] 回复: 回复: 回复: 回复: Ninja compilation fails after using include path file instead of "-I" option
I have a potential fix to the ninja tool so that it can decide to use response files or not. This should allow you to use your own shared response file.
https://github.com/SCons/scons/pull/4133
On Mon, Apr 11, 2022 at 10:01 AM Mats Wichmann <mats at wichmann.us> wrote:
On 4/11/22 08:57, liruncong2018 via Scons-users wrote:
> Hi,
> Even using msys2 does not solve all problems. The 32K limit solves my
> compilation problems (.cpp -> .o) but not linking (.o -> target) because
> the link command line has around 137K (about 2500 .o files). So
> compilers such as gcc/clang/armclang will support "@file".
> Currently, scons needs to set up Depends when using @file. This
> dependency suggestion is still directly supported by scons, and users do
> not need to write dependencies. It should also be supported when ninja
> is enabled.
> When LINKCOM uses "TEMPFILE", I get a link failure because armlink.exe
> checks if --cpu is specified on the command line, so it is not
> reasonable for "TEMPFILE" to put all options to a temporary file.
Right... thus my suggestion - well, let's call it "musing" rather than
"suggestion" because this might not work at all:
> For ninja it currently looks like this:
>
> env["LINKCOM"] = '${TEMPFILE("$LINK $LINKFLAGS /OUT:$TARGET.windows
> $_LIBDIRFLAGS $_LIBFLAGS $_PDB $SOURCES.windows", "$LINKCOMSTR")}'
>
> env["SHLINKCOM"] = '${TEMPFILE("$SHLINK $SHLINKFLAGS $_SHLINK_TARGETS
> $_LIBDIRFLAGS $_LIBFLAGS $_PDB $_SHLINK_SOURCES", "$SHLINKCOMSTR")}'
>
> So I'm curious if moving $LINK $LINKFLAGS to the left of ${TEMPFILE
> would help...
_______________________________________________
Scons-users mailing list
Scons-users at scons.org
https://pairlist4.pair.net/mailman/listinfo/scons-users
_______________________________________________
Scons-users mailing list
Scons-users at scons.org
https://pairlist4.pair.net/mailman/listinfo/scons-users
_______________________________________________
Scons-users mailing list
Scons-users at scons.org
https://pairlist4.pair.net/mailman/listinfo/scons-users
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://pairlist4.pair.net/pipermail/scons-users/attachments/20220419/93deb77c/attachment-0001.htm>
More information about the Scons-users
mailing list