[Scons-users] nested variant directories
Karl Ostmo
kostmo at gmail.com
Tue Jul 15 15:55:05 EDT 2014
Let's say there is an application with multiple dimensions of
configuration. We would like to create a variant directory for each unique
configuration. Say the outer dimensions is of colors: "red", "yellow",
"blue", and the inner dimension is height: "low", "high", so that there are
six possible configurations.
What is the preferred way to structure the variant directories? My
approach has been as follows:
* Have a toplevel "SConstruct" file with a loop that iterates over each
color, making a call to SConscript("SConscript-color",
variant_dir=color_name)
* Have an intermediate "SConscript-color" file, where all of the build
steps that are specific to color are contained. It loops over each
"height" setting, making a call to SConscript("SConscript-height",
variant_dir=height_name)
* Have an inner "SConscript-height" file, where all of the build steps that
are specific to height are contained.
This has the effect of placing build artifacts into six nested variant
directories:
red/low
red/high
yellow/low
yellow/high
blue/low
blue/high
This works well, except for when I want to print out the dependency tree
via "--dry-run --tree=prune". Then a warning is printed:
scons: warning: Ignoring missing SConscript
I guess it can't find the inner SConscript-height file within the variant
directory. It is not a problem when the "--dry-run" options is not used.
Karl
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