[Scons-users] AppendUnique doesn't append unique
    Gary Oberbrunner 
    garyo at oberbrunner.com
       
    Wed Sep 18 07:29:08 EDT 2013
    
    
  
On Wed, Sep 18, 2013 at 5:18 AM, Rob Deckers <Rob.Deckers at vanderlande.com>wrote:
> Hi,
>
> We encountered in our Scons build environment that the build randomly
> failed, especially the unittests.
>
> A further investigation showed VERY big (to big) command lines because of
> the link dependencies.
> First we slimmed down the link dependancies list, but also we saw doubles
> in the list, even though we used
>
> [code]
> # Add additional library paths to LIBPATH variable so the linker can find
> the libs
> env.AppendUnique(
>   LIBPATH = [add_libpath]
> )
> [/code]
>
AppendUnique currently passes all its unit tests; that doesn't necessarily
mean there isn't a corner case it missed.  Can you send an example, or at
least show what LIBPATH and add_libpath contain (especially what data types
are in each)?
-- 
Gary
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