[Scons-users] AppendUnique doesn't append unique

Gary Oberbrunner garyo at oberbrunner.com
Wed Sep 18 07:29:08 EDT 2013


On Wed, Sep 18, 2013 at 5:18 AM, Rob Deckers <Rob.Deckers at vanderlande.com>wrote:


> Hi,

>

> We encountered in our Scons build environment that the build randomly

> failed, especially the unittests.

>

> A further investigation showed VERY big (to big) command lines because of

> the link dependencies.

> First we slimmed down the link dependancies list, but also we saw doubles

> in the list, even though we used

>

> [code]

> # Add additional library paths to LIBPATH variable so the linker can find

> the libs

> env.AppendUnique(

> LIBPATH = [add_libpath]

> )

> [/code]

>


AppendUnique currently passes all its unit tests; that doesn't necessarily
mean there isn't a corner case it missed. Can you send an example, or at
least show what LIBPATH and add_libpath contain (especially what data types
are in each)?

--
Gary
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