[Scons-users] [Scons-dev] Default number of jobs

Kyle J Strand Kyle.Strand at beckman.com
Mon Jul 30 12:11:56 EDT 2012


I agree with all of Marc's points, and I'd also like to add that when
using multiple jobs, Python sometimes crashes (
http://scons.tigris.org/ds/viewMessage.do?dsForumId=1272&viewType=browseAll&dsMessageId=954632#messagefocus
), but I've never observed this with only a single job. So -j1 appears to
be not only more consistent, but safer.

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Kyle Strand, Software Intern
Beckman Coulter, Inc., Life Sciences Division
4862 Innovation Drive, Fort Collins, Colorado, 80525
(970) 204-7036

scons-users-bounces at scons.org wrote on 07/30/2012 08:25:30 AM:


> Marc Branchaud <marcnarc at xiplink.com>

> Sent by: scons-users-bounces at scons.org

>

> 07/30/2012 08:25 AM

>

> Please respond to

> SCons users mailing list <scons-users at scons.org>

>

> To

>

> SCons users mailing list <scons-users at scons.org>

>

> cc

>

> SCons developer list <scons-dev at scons.org>

>

> Subject

>

> Re: [Scons-users] [Scons-dev] Default number of jobs

>

> Please don't change the default number of jobs.

>

> For one thing, not all builds benefit from parallelism. Ours currently

> doesn't -- the disk cache gets overwhelmed, even with just a small -j

> value on a 16-core 32GB machine. What's more, the optimal level of

> parallelism (best number of jobs/core) differs from project to project.

> Finding the sweet spot is generally a matter of trial, tuning, and

error.

>

> More importantly, it can be quite difficult to diagnose problems in

> parallelized builds, especially since output from simultaneous commands

> is jumbled together. Parallel failures of simultaneous commands are

> especially confusing.

>

> When developing a build, it's best if your tools don't assume they can

> do surprising things. Parallelism is one such surprising thing. Using

> an explicit flag to turn it on is a good way for the user to tell the

> tool that she's ready for some possible weirdness.

>

> M.

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