[IGDA_indies] TOW: Distribution Platforms
Corvus Elrod
corvus.elrod at zakelro.com
Mon Jun 20 19:05:31 EDT 2011
So being on the biggest channel is what's important to you? Doesn't that
also mean more noise and more competition?
--
Corvus
On Mon, Jun 20, 2011 at 4:01 PM, Michael Lubker <snowballz.game at gmail.com>wrote:
> Steam - biggest channel for PC downloadable games.
>
> ~M
>
> On Mon, Jun 20, 2011 at 4:49 PM, Corvus Elrod <corvus.elrod at zakelro.com>
> wrote:
> > I'm launching a Topic of the Week to see if we can keep things hopping on
> > the mailing list and the new FB page (
> https://www.facebook.com/IgdaIndies).
> > I've got the first few weeks covered, but will soon be starting another
> > thread asking for suggestions.
> > This week's question is:
> > What distribution channels (Steam, Amazon App Store, Kongregate, etc) do
> you
> > use for your games and why? If you don't use a distribution platform,
> > relying instead on download sales through your own website, tell us why!
> > --
> > Corvus Elrod
> > http://about.me/CorvusE
> >
> > _______________________________________________
> > indies mailing list
> > indies at igda.org
> > http://four.pairlist.net/mailman/listinfo/indies
> >
> >
>
>
>
> --
> ~ "Democracy is two wolves and a lamb voting on what to have for
> lunch. Liberty is a well-armed lamb contesting the vote!" - Benjamin
> Franklin
>
> ~ "In conflict, straightforward actions generally lead to engagement,
> surprising actions generally lead to victory." - Sun Tzu
>
> http://paperchild.com
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>
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