[IGDA_indies] TOW: Distribution Platforms

Corvus Elrod corvus.elrod at zakelro.com
Mon Jun 20 19:05:31 EDT 2011


So being on the biggest channel is what's important to you? Doesn't that
also mean more noise and more competition?

--
Corvus

On Mon, Jun 20, 2011 at 4:01 PM, Michael Lubker <snowballz.game at gmail.com>wrote:


> Steam - biggest channel for PC downloadable games.

>

> ~M

>

> On Mon, Jun 20, 2011 at 4:49 PM, Corvus Elrod <corvus.elrod at zakelro.com>

> wrote:

> > I'm launching a Topic of the Week to see if we can keep things hopping on

> > the mailing list and the new FB page (

> https://www.facebook.com/IgdaIndies).

> > I've got the first few weeks covered, but will soon be starting another

> > thread asking for suggestions.

> > This week's question is:

> > What distribution channels (Steam, Amazon App Store, Kongregate, etc) do

> you

> > use for your games and why? If you don't use a distribution platform,

> > relying instead on download sales through your own website, tell us why!

> > --

> > Corvus Elrod

> > http://about.me/CorvusE

> >

> > _______________________________________________

> > indies mailing list

> > indies at igda.org

> > http://four.pairlist.net/mailman/listinfo/indies

> >

> >

>

>

>

> --

> ~ "Democracy is two wolves and a lamb voting on what to have for

> lunch. Liberty is a well-armed lamb contesting the vote!" - Benjamin

> Franklin

>

> ~ "In conflict, straightforward actions generally lead to engagement,

> surprising actions generally lead to victory." - Sun Tzu

>

> http://paperchild.com

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>

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