[IGDA_indies] SDL commercial viability

Brandon J. Van Every vanevery at indiegamedesign.com
Tue Aug 31 00:22:12 EDT 2004


Brian Hook wrote:
>
> [regarding SDL's LGPL licensing]
>
> Probably not appropriate for this list,

Why would licensing considerations for open source software packages be
inappropriate for this list?  Indies want / need to use such things, and
we have to be clear on our legal footings.  Also it's not like we're
knocking anyone dead with traffic here.


Cheers,                         www.indiegamedesign.com
Brandon Van Every               Seattle, WA

20% of the world is real.
80% is gobbledygook we make up inside our own heads.



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